Author Topic: Preserve color function - unbiased  (Read 1258 times)

2022-06-29, 10:36:40

MartoStyle

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Is it possible to be implemented Preserve color function in tone mapping like in Fstorm render engine. This function is like Vibrance in photoshop. It is more accurate to do it in the render not in photoshop. The results are astonishing the realism is on the max.

2022-07-08, 10:57:19
Reply #1

MartoStyle

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Here i have made some examples what i mean. Whit Color preserve you acheave natural look with corona you just can desaturate the whole render....  i make the corona sample more desaturated to unerstand me i can achieve similar result but its not the same. Here with color preserve you need just one click.
« Last Edit: 2022-07-08, 14:42:31 by MartoStyle »

2022-07-08, 14:56:44
Reply #2

maru

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In your example you can clearly see that Corona is more accurate and the results are astonishing the realism is to the max. ;)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2022-07-12, 12:27:39
Reply #3

MartoStyle

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If you say. This control is the pure magic. Vray just now implemented it like Energy preservation. i hope well see it in corona 9