Author Topic: Will lowering Sampleling Balance for animation make it flickery?  (Read 588 times)

2022-06-09, 00:36:37

johnnyswedish

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Hi Forum!

Hope you are all well. I have a question on animation. I just tried doing a single frame test lowering the GI/AA balance to 8 and Light Samples Multiplier to 1 and it has shaved render time from 11min to 6min. It looks acceptable, hardly much in it. How does this affect a animation? Will it flicker/patchy if I send it to a render farm? Any advice would be much appreciated :-) Thanks John