Hi Frood,
Yes, I meant noise level. I'm a bit tired.
I didn't know noise level is updated every 5 passes. It makes sense now, thanks!
Parsing is decent, the thing is I am rendering yachts and every single thing on it is reflective. Add that to the reflective water and Corona has some hard trouble figuring out the scene. I did some tests with adaptivity on and off and the time needed to render is almost the same. Plus the reflective fireflies are driving me nuts.
Another huge issue I have is that if I push the denoiser above 0.5, the reflection of the water in the hull becomes more splotchy than the 2004 mental ray photon mapping renders. Also denoiser destroys any detail in the water itself altough there's hardly any visible noise in there.
I thought of rendering the ship separate but I run intro a plethoria of other problems.. So last resort was to simply give it more time. There's hardly and GI in the scene needed, after all it is a exterior scene but I still need 15 minutes per frame on a modern 16 core CPU to get a decent (NOT noise fre image). and at 1920x1080, a pretty obsolete resolution now. 4K is out of the question,