Hello.Can we have an option to add the mask texture of CoronaLayerMtl in the cmasking render element?
Why not just use a CTexmap render element and just put the mask texture in that?
I am afraid CTexmap can only use a map for it's slot not materials (f.e. Corona LayeredMtl), maybe this is something worth looking into.
Quote from: GeorgeK on 2020-01-16, 14:55:24I am afraid CTexmap can only use a map for it's slot not materials (f.e. Corona LayeredMtl), maybe this is something worth looking into.Based on what the OP wrote, I was under the impression that he wanted to a mask texture, not a mask material (I'm not even sure what that is).