Author Topic: Texture Node Like Fstorm  (Read 4025 times)

2019-10-30, 12:46:09

W_4_Waqar

  • Active Users
  • **
  • Posts: 11
    • View Profile
Hi,
I have to request you, Would you please add nodes in textures as like fstorm, because tweaking every texture like albedo, glossiness, bump & displacement takes time. So,  fstorm textures are pretty easy one texture setting we get just one attachment. i hope you guys know this already, for better experience i attache the fstorm texture screenshot.
Sorry for bad English.
Thank you
Regards
Waqar

2019-10-30, 14:24:33
Reply #1

Ryuu

  • Former Corona Team Member
  • Active Users
  • **
  • Posts: 654
  • Michal
    • View Profile
Hi, is this something similar to what we're already doing in the color correct map, where you can reuse settings from another map? Unfortunately I can't see anything in the screenshots, can you reupload them in a bigger resolution?

2019-10-30, 14:39:18
Reply #2

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8851
  • Let's move this topic, shall we?
    • View Profile
    • My Models
Ryuu, i guess it is. Attaching proper screenshot how it looks in Fstorm.
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2019-10-30, 15:08:23
Reply #3

Juraj

  • Active Users
  • **
  • Posts: 4761
    • View Profile
    • studio website
That's just fantastic feature.
Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2019-10-30, 20:51:17
Reply #4

bluebox

  • Active Users
  • **
  • Posts: 268
    • View Profile
Would love to have this.

2019-10-30, 22:54:18
Reply #5

Mohammadreza Mohseni

  • Active Users
  • **
  • Posts: 152
    • View Profile
    • Instagram
it would be pretty awesome to have this.

2019-10-30, 23:00:52
Reply #6

PROH

  • Active Users
  • **
  • Posts: 1219
    • View Profile
+ 1 for this feature :)

2019-10-31, 06:19:29
Reply #7

W_4_Waqar

  • Active Users
  • **
  • Posts: 11
    • View Profile
Hi, is this something similar to what we're already doing in the color correct map, where you can reuse settings from another map? Unfortunately, I can't see anything in the screenshots, can you reupload them in a bigger resolution?

hope it visible and clear now.
as you can see the attach the fstorm albedo setting to normal map and also roughness map.
tiling texture setting everything is the same just adding one node from albedo texture.
if he changes the texture setting I mean to say like tiling, type, and rotation extra extra.
Hope you get my point.

2019-10-31, 06:21:03
Reply #8

W_4_Waqar

  • Active Users
  • **
  • Posts: 11
    • View Profile
Ryuu, i guess it is. Attaching proper screenshot how it looks in Fstorm.

Yes, Kind Of.

2019-10-31, 11:39:54
Reply #9

romullus

  • Global Moderator
  • Active Users
  • ****
  • Posts: 8851
  • Let's move this topic, shall we?
    • View Profile
    • My Models
W_4_Waqar, your screenshots are almost unreadable. Are downscaling them?
I'm not Corona Team member. Everything i say, is my personal opinion only.
My Models | My Videos | My Pictures

2019-10-31, 16:41:55
Reply #10

Juraj

  • Active Users
  • **
  • Posts: 4761
    • View Profile
    • studio website
Very much

Please follow my new Instagram for latest projects, tips&tricks, short video tutorials and free models
Behance  Probably best updated portfolio of my work
lysfaere.com Please check the new stuff!

2019-11-02, 06:10:48
Reply #11

W_4_Waqar

  • Active Users
  • **
  • Posts: 11
    • View Profile

2019-11-05, 04:11:27
Reply #12

Tanakov

  • Active Users
  • **
  • Posts: 831
  • Corona is faster than diarrhea
    • View Profile
    • https://www.behance.net/Gringott
Im not sure what is going on here, but It look's similar to one of my last requests.

Would like to learn more about this
Using Corona since 2014-01-02
https://www.behance.net/Gringott