Author Topic: Corona Standalone- texture differencies-Bug?  (Read 2153 times)

2014-01-14, 14:41:25

tungee

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Hi i compared the build from 2014-01-14 with the build from 2013-12-12 and there are differencies...
I dont know whether it is a bug. It is exactly the same scene with exact the same texture. I used a floor material with a normal map.
Thanx
« Last Edit: 2014-01-14, 15:35:10 by tungee »
New Coronoid

2014-01-14, 14:43:17
Reply #1

Ondra

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I did some changes/bugfixes, so it is possible that the new version of the image is without some bug ;)

Can you upload a simplified version of the scene?
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)

2014-01-14, 15:13:02
Reply #2

tungee

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Here it is!
All textures are in...
New Coronoid

2014-01-16, 19:04:23
Reply #3

Ondra

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ok, the problem is that you use bump map as a normal map. When I remove it it is fine
Rendering is magic.How to get minidumps for crashed/frozen 3ds Max | Sorry for short replies, brief responses = more time to develop Corona ;)