Author Topic: 'Radius Scale' on skin shader to be mappable...  (Read 830 times)

2019-05-13, 09:03:28

Njen

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Is there any reason why the 'Radius Scale' on the skin shader isn't mappable? If not, can I make a request that it can be?

2019-05-16, 14:58:01
Reply #1

maru

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Not really sure, but maybe the "amount" accepts values out of 0-255 range? But "radius" could be useful anyway, as a multiplier. I will report it.
Marcin Miodek | chaos-corona.com
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