I am trying to achieve the following:
Split the viewport such that on the left is a panel in which I can zoom, pan, and otherwise interact with the scene, and on the right is the Corona Interactive viewport that renders only from a specific camera, i.e. the render will not update as I manipulate objects in the left panel.
In the second half of the video, you can see this works perfectly after I lock the view to render for a three panel setup. However, this does not occur for the two panel setup (first half of the video), despite locking the specified camera in the render settings.