There's a request for an additional Bump Override slot for the Layer Mtl which would do that instead of using the bump map of each layer. Not sure if it's on Ondra's radar, but I know I've requested it in the past.
On a side note, if this is not going to happen, can you update the scene converter script to automatically discard the bumpmtl and just use the real mat that's 'nested' into it when converting vray scenes? My files are literally full of these vraybumpmtls and I have to manually fish out the converted materials and discard the vraybumpmtls - otherwise the renders are full of red 'unsupported' objects.