Author Topic: CoronaMultiMap - primitive mode question  (Read 1236 times)

2016-05-17, 15:06:13

romullus

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I just noticed that MultiMap in primitive mode does not give random results at all. Curious is it done so for performance or there any other reasons?

Usually i would post this in request or bug reporting board, but since primitive mode isn't useful that much, especially when it operates on triangles, not on polygons...
I'm not Corona Team member. Everything i say, is my personal opinion only.
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