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[Max] I need help! / Re: Pflow instancing not working
« on: 2017-09-20, 13:09:02 »
Btw it should be a nice alternative if CoronaScatter could scatter based on pflow particles matrix.
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Hi,
I'm really impressed with last build speed increase !
However I can clearly see a color tint shift.
Even more strange is that it seems there is time shifting too.
It's a PFlow scene, don't know if it's related.
Here is a simple noisy test :
Edit :
Forget about the color shift, it appears only when viewing jpgs here on my mac, not in max or in browser.
But still strange, has jpeg saving changed ? A color profile thing or something ?
nothing about saving was changed, or could even be changed, because saving is done by 3dsmax, not corona ;)
Even when saved from the corona vfb ?
Do you have any idea regarding the time shifting ?
Hi,
I'm really impressed with last build speed increase !
However I can clearly see a color tint shift.
Even more strange is that it seems there is time shifting too.
It's a PFlow scene, don't know if it's related.
Here is a simple noisy test :
Edit :
Forget about the color shift, it appears only when viewing jpgs here on my mac, not in max or in browser.
But still strange, has jpeg saving changed ? A color profile thing or something ?
nothing about saving was changed, or could even be changed, because saving is done by 3dsmax, not corona ;)
I don't know what's V-Ray behaviour with textures as IOR, cause I only used to input direct values below 1.Quote from: 1.3 feature listIOR value lower than 1 in textures will now render as 1/value, so you can use LDR maps without using output manipulation. This is to improve compatibility with applications such as Substance Painter.
Isn't the same what Vray does?
I agree with you maru, that's exactly what I tried and it gave me same result as 1.33.I am not sure what Vray does, but Corona does something strange indeed. A lens with IOR below 1 should not flip what is behind it upside down, and it does in Corona. I think setting it to 1/1,33=~0,75 does the same as setting it to 1,33.Corona mtl don't allow this, so I tried with a corona color map plugged into the IOR slot, but I got weird results compared to what V-Ray does.
If you're using Corona version prior to v1.3, then plugging 0-1 ranged map into IOR doesn't make much sense. In v1.3 however it should behave same as Vray, AFAIK.