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[Max] I need help! / Displacement edge fallof
« on: 2016-09-06, 08:47:57 »
Hi all,
I'm experiencing some issues with the displacement. Something happens on the edges of the camera FOV basically. Attached you can see the problem. I'm using the latest daily build, and the displacement map is a vector map : PhoenixFDOceanTex -> Vector Displacement (Max's map) which is set to world. Any ideea why this happens? I haven't reverted back to 1.4, because the 1.5 built seems to be much faster while calculating displacement so I don't know if it is a general problem, or a daily build one.
Thanks!
I'm experiencing some issues with the displacement. Something happens on the edges of the camera FOV basically. Attached you can see the problem. I'm using the latest daily build, and the displacement map is a vector map : PhoenixFDOceanTex -> Vector Displacement (Max's map) which is set to world. Any ideea why this happens? I haven't reverted back to 1.4, because the 1.5 built seems to be much faster while calculating displacement so I don't know if it is a general problem, or a daily build one.
Thanks!