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Messages - Benjamin_F

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News / Re: Corona 1.1 is out!
« on: 2015-06-18, 10:25:46 »
+1 for bitmap preview with the standard crop tools

Gallery / Re: Ikea kitchen
« on: 2014-12-16, 22:00:08 »
Cool, like your other works.

General CG Discussion / Re: Nurbs to quad mesh conversion?
« on: 2014-12-09, 01:59:51 »
Maybe Modo's CAD loader plugin(now Power Traslators) can do a better job. Unfortunately there is now trial, or at least I couldn't find it.

Gallery / Pony
« on: 2014-11-13, 13:59:02 »
Playing with My Little Ponies and Corona.
It's the first piece from an (yet)unfinished series about the MLPony thing, I started a while ago, and I hope to find some time to continue.

[Max] Resolved Bugs / Bucket render adaptiv thresh. bug?
« on: 2014-11-05, 16:29:06 »

The problem is when I set the adaptive thresh. other, than the default 0.03 and save scene, when I load it back the threshold value reset to the default value.
This is really a problem when rendering on farm.

Is it known bug? searched, but found nothing about it.

Multi/Sub material is definitely supported. I use it all the time. It just seems it does not work correctly with RaySwitcher.

Sorry, I was blind when I wrote that, I use Multi/Sub regularly. Corrected.

Multi/Sub material is definitely supported. I use it all the time. It just seems it does not work correctly with RaySwitcher.

Yes, I use it other way around, just takes a longer to setup than it would take with Multi/Sub in RaySwitch, but I can deal with it.
Is there any plan to make RaySwitch to an object level feature?


I use it mostly in product rendering animations where some parts needs to be changed, but the rest is the same.
Like a wallpaper changing in a room, first you make a render from the whole room, then apply a RaySwitch material with black mtl in the directoverride slot
to everything exept the walls. Now you change the wallpaper color or material. The room will be black but the GI, reflectons, etc. still calculated from the
original materials. Than it can be composited together. This way I can reduce the rendertimes significantly in heavy scenes.

Unfortunately Multi sub not supprted at the moment, so it can be tedious when you have to setup a lot of materials.
The object level version of this (matte/shadow properties, like in Vray) would be very handy in final V1.

I hope this makes sense.

Edit: corrected attachment according to Rawalanche

Gallery / Re: kitchen
« on: 2014-10-10, 15:04:06 »
Nice images, last one with washing machine I like the the most.
The chrome legs of the seats are a little bit strange, but that's only my modest opinion.

News / Re: Pricing and release date announced
« on: 2014-10-08, 15:57:46 »
I think the pricing is really good. The SaaS license(not the promo) costs about 7 pack of cigarettes, at least here in Hungary, and thats for a month!
That's silly if you think that you get a really powerful tool for this, with continoous updates. And I'm the stubborn kind of guy who love to own things, but with
Corona I see the whole SaaS in a very different light. Ohh, and I can earn money with this tool to spend it on hobbies. :)

Anyway hobbies can be pricey things, think about photography, traveling, go to swim, painting, somethimes a brush cost the same (or more) than 1 month Corona.
But I love to do my hobbies, so I'm happy to spend money on them.

- just edited some typing errors

[Max] General Discussion / Re: New Frame Buffer icons
« on: 2014-10-07, 23:14:54 »
I like it too. It's looks cleaner and what's more important(at least for me) much more neutral.
Region render at last, cool. History would be great, with user comments.

The only thing I dont like is max's stupid snake icon.

[Max] General Discussion / Re: Experiment: Noise levels
« on: 2014-09-15, 22:42:05 »
I think number one is more homogeneous, especially near the window.

[Archive] Alpha Builds / Re: Alpha v7 released!
« on: 2014-06-30, 20:30:26 »
Simply Cool.

Thanks for the whole team.


Gallery / Re: Classy living room
« on: 2013-12-21, 14:38:48 »
Nice renders. I really like the lights and the mood, specially on the last one.

Gallery / Re: ddh's gallery
« on: 2013-12-21, 14:05:11 »
Chair study for my ongoing furniture project


Gallery / Re: My first work
« on: 2013-10-31, 16:23:24 »
Corona sky is really good, simple and fast. Maybe easier at the beginning, you cant go wrong.
And if you want custom background or reflections from hdri environment, you can do it at corona render settings/environment tab, environment overrides.
Use photo references, helps a lot.

hope this helps


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