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1
Hi there, can you share the scene with us? If so, please feel free to zip the file and forward it to us at support@corona-renderer.com. Thanks!
Okay, thank you

2
Can you try using a Corona bitmap and let us know the outcome?

still doesn't display correctly

4
Perhaps this might help?
https://support.corona-renderer.com/hc/en-us/articles/4417034655505-How-to-use-Corona-Decal-object-in-Cinema-4D-

There should be no errors in the operation steps, but I don't know why the image cannot be displayed normally, is there a requirement for the image format, or is this a bug?

5
Hi, have you dropped the texture onto the decal object with UVW mapping? Could you share a screen grab of your setup please? John :-)

is used UVW

6
[C4D] I need help! / How to use the corona8 decal function
« on: 2022-03-22, 15:22:40 »
How to use the corona8 decal function,Is there a tutorial,Patterns are not displayed correctly after use

7
That's the sign of your displacement texture lacking bit depth. Displacement textures should be saved to at least 16 bit file formats, preferably to 32 bit formats. If you don't have an option to re-author problematic texture, then you can try to load it in photoshop, convert to 16 bit and then apply slight amount of blur. This operation will slightly degrade your texture, but should help to get rid of those nasty stairs. Not an ideal solution, but better than nothing.
indeed this is the problem thank you very much for your help

8
Help Displacement bump map has the problem that the thread is not smooth

9
Please help why corona7 C4D crashes after adding sunlight rendering

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