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[Max] Feature Requests / CoronaBumpMtl
« on: 2018-01-30, 11:47:06 »
Since you guys joined forces with Chaos, I guess it should not be too difficult to just 'borrow' the code for vraybumpmtl?
https://docs.chaosgroup.com/display/VRAY3MAX/Bump+Material+%7C+VRayBumpMtl
I find it enormously useful when creating any layered material or just adding some additional bump to an already finished material (think large scale noise or round edges, etc).
On a side note, if this is not going to happen, can you update the scene converter script to automatically discard the bumpmtl and just use the real mat that's 'nested' into it when converting vray scenes? My files are literally full of these vraybumpmtls and I have to manually fish out the converted materials and discard the vraybumpmtls - otherwise the renders are full of red 'unsupported' objects.
https://docs.chaosgroup.com/display/VRAY3MAX/Bump+Material+%7C+VRayBumpMtl
I find it enormously useful when creating any layered material or just adding some additional bump to an already finished material (think large scale noise or round edges, etc).
On a side note, if this is not going to happen, can you update the scene converter script to automatically discard the bumpmtl and just use the real mat that's 'nested' into it when converting vray scenes? My files are literally full of these vraybumpmtls and I have to manually fish out the converted materials and discard the vraybumpmtls - otherwise the renders are full of red 'unsupported' objects.