Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: MartoStyle on 2022-06-29, 10:36:40

Title: Preserve color function - unbiased
Post by: MartoStyle on 2022-06-29, 10:36:40
Is it possible to be implemented Preserve color function in tone mapping like in Fstorm render engine. This function is like Vibrance in photoshop. It is more accurate to do it in the render not in photoshop. The results are astonishing the realism is on the max.
Title: Re: Preserve color function - unbiased
Post by: MartoStyle on 2022-07-08, 10:57:19
Here i have made some examples what i mean. Whit Color preserve you acheave natural look with corona you just can desaturate the whole render....  i make the corona sample more desaturated to unerstand me i can achieve similar result but its not the same. Here with color preserve you need just one click.
Title: Re: Preserve color function - unbiased
Post by: maru on 2022-07-08, 14:56:44
In your example you can clearly see that Corona is more accurate and the results are astonishing the realism is to the max. ;)
Title: Re: Preserve color function - unbiased
Post by: MartoStyle on 2022-07-12, 12:27:39
If you say. This control is the pure magic. Vray just now implemented it like Energy preservation. i hope well see it in corona 9