Chaos Corona Forum
General Category => Gallery => Work in Progress/Tests => Topic started by: 88qba88 on 2021-12-30, 15:39:20
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Hey,
Here comes my test image - it's straight out of corona using newest daily build 2021-12-06.
I really love the effect that we can achieve without any postprocessing!
Jakub
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Floor test - it's just one PBR material (no layered materials) with anisotropy, clearcoat and bump maps.
Different roughnes and bump maps were used for for base material and clearcoat layers.
I think it's amazing, fast and simple!
PS. I used corona multimap and UVW randomizer.
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I think they imperfections in the reflection levels are a little too dramatic.
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You're right!
It was just a fast test but here comes version with toned down roughness map and little changes in overall "roughness".
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If the wood texture is seamless, then you could tweak UVW randomizer a little bit more to hide some obvious repetition.
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You're right!
It was just a fast test but here comes version with toned down roughness map and little changes in overall "roughness".
Much better!
Are you using Corona Multi-map to give a subtle brightness/gamma variation to each board? If not, you may give it a shot.
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You're right!
It was just a fast test but here comes version with toned down roughness map and little changes in overall "roughness".
Much better!
Are you using Corona Multi-map to give a subtle brightness/gamma variation to each board? If not, you may give it a shot.
I like the way that direct sunlight changes the material color using clearcoat!
Thanks! I've changed the texture to seamless and gave it slight gamma and hue variation. I also made a test with different clearcoat color.
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Arjuna Wayang Golek - 3d scan of a theater puppet