Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => Topic started by: aaouviz on 2020-05-21, 13:39:59
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Hi team,
A quick feature request:
Would it be possible to have the same awesome feature from CoronaColorCorrect (the "use these settings" option) in the UVW randomiser map also? And maybe even in the MultiMap too?
Thanks for any consideration!
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I second this. I always have to set one up with visible controllers then copy the UVW Randomizer node so that if I change one, it changes them all.
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+1 Have thought this several times, but never had the brainpower to write it down.
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+1
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Just to clarify you mean implementing the "use settings from map" option?
(internal id=510781883)
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Not sure if you mean the same thing, But I think it would be great to have a Use mapping from map > Directly into the Material node.
So instead of having a triplanar, randomizer or even setting Real world mapping in bitmap repeated for every single map, we could just do mapping once and pull that to all maps.
Some materials require 2 or more mapping schemes (e.g some noise map) But for many materials, mapping is exactly the same for every single map. This would allow for much cleaner setups imo :)
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Just to clarify you mean implementing the "use settings from map" option?
(internal id=510781883)
Yes, Correct. Apologies, I misspoke.
I was referring to the "use settings from map" option. This, I think, should be implemented into the UVWrandomizer as an option, just as it is in the ColorCorrect map.
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Just to clarify you mean implementing the "use settings from map" option?
(internal id=510781883)
Yes, Correct. Apologies, I misspoke.
I was referring to the "use settings from map" option. This, I think, should be implemented into the UVWrandomizer as an option, just as it is in the ColorCorrect map.
Perfect then, I understood you correctly. Seems reasonable and handy I reported it.
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Oh, this is why I love Corona (well, one of the reasons)!
Thank you. Much appreciated.
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+1 !
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+1