Chaos Corona Forum
Chaos Corona for 3ds Max => [Max] Feature Requests => [Max] Resolved Feature Requests => Topic started by: jop on 2020-04-10, 11:24:17
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Hi,
Reshift is now supporting tyFlow instancing.
Would love to see it happen with Corona! :)
Cheers!
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Yes, please, tyFlow will be everywhere once it's out, support should be added as soon as possible. Thanks for bringing this up, I hope it's going to be considered for v6.
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and MB for TyFlow particles)it will be really great
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+1
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+10000000
In general Corona is a bit buggy with TyFlow, we typically do anything TyFlow related with Fstorm (the speed difference is also quite noticable in Fstorms favour for simple animated scenes with heavy DOF - single 2080ti vs Threadripper 3970x).
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+1
i would love it too :)
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+++1
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TyFlow lives from 1 year and is the new booster for max...corona users need to profit from it. MB and instances are the first pass and Tyson is surely open for any collaboration between developers. Please, make render funny again and again!
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We have already contacted Tyflow-Dev about this and it's cataloged for consideration/implementation.
(internal id=472787915)
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Awesome!!
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Great to hear that!
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Good news...every user will benefits from that
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Hey all just wanted to see if there were any updates on this!
best
s
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+++
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++++++++1 Please!
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I just had to switch to VRay for rendering a scene because of the instancing support.. a total bummer!
I've been messing with XMesh to help on this but it's a lot of extra steps with a bit of pain. Hope this comes out soon!! tyFlow + Corona is an amazing match for lots of work!
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As Tyflow is becoming more and more a general tool it would be good to see instancing in Corona asap. Same happened to me the other day: I had to use vray for rendering a sim although I would like to use Corona for these kind of jobs too.
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I just wanted to add some support for this.
Currently working on a scene with lots of rendered rain which I'm having to find workarounds for on
a) instancing (scene parsing with TyFlow is taking a very long time compared to Forest which is rendering fine using significantly more geometry)
b) motion blur
Ideally it would all just work out of the box.
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As Tyflow is becoming more and more a general tool
Exactly. Its possibilities are huge, not only with "pure" particles stuff. Corona team can't ignore it for too long IMHO ;)
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done
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Wow great ! In latest nightly ?
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it might take a daily or two, but I have it working internally
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Thank you very much, Ondra! Very good news.
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Is it gonna be available on the next Hotfix?
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Hi,
This is already in the v8 daily builds, which you can try out :)
Thanks,
Rowan
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Is it gonna be available on the next Hotfix?
It should be already included since corona-8-3dsmax-daily-2022-01-26.exe:
Added initial support for tyFlow.
Note limitations: it cannot scatter lights, per-instance time variation is not supported yet, using vertex velocity might give slightly incorrect vertices/normals in some situations.
You can download the newest daily builds here: https://forum.corona-renderer.com/index.php?topic=33839.0
Please check how it works and share your results. :)
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Nice stuff, thanks a lot guys !!