Chaos Corona for 3ds Max > [Max] Feature Requests
Masks for Decals
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Image Complete:
Hello,
I would like to have the ability to create a Monochrome or RGB mask from Decals in the future. The ID Mask is basically unusable when it comes to color selection in Photoshop.
Thanks
maru:
You mean render elements, right? You would like to render your image and have decals as masks so that you could for example select a specific decal in a 2D editor?
Image Complete:
--- Quote from: maru on 2024-04-26, 11:46:33 ---You mean render elements, right? You would like to render your image and have decals as masks so that you could for example select a specific decal in a 2D editor?
--- End quote ---
Exactly! In my case, I have used a decal to create crossing lines for pedestrians in a road. The road is the main object with an asphalt as a material on it and the decal is the crossing lines. I wanted to lower down the exposure of that crossing lines in Photoshop but the selection on anything else except Monochrome or RGB masks doesn't give me a detailed mask. As a result the lower exposure adjustment creates a frindge-like effect around the crossing lines.
Aram Avetisyan:
Hi,
Letting you know that we already have a task for supporting Decals in CMasking_Mask and possibly other render elements.
(Report ID=CMAX-27)
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