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Messages - Ondra

Pages: 1 ... 591 592 [593]
8881
News / Ambient Occlusion added
« on: 2012-02-05, 22:49:24 »
see attachment, will be in next build

8882
[Archive] Alpha Builds / Corona alpha licence
« on: 2012-02-04, 21:43:53 »
Licence
Copyright (C) 2014 Render Legion s.r.o., All Rights Reserved

Permission is hereby granted, free of charge, to any person obtaining a copy of this software (the "Software"), to use, copy, and/or distribute the software, subject to the following conditions:

- The above copyright notice and this permission notice shall be included in all copies of the Software.
- You must not decompile, disassemble, or otherwise modify the Software.
- You may not misrepresent the name of the Original Author or the name of the Software.
- You can distribute the Software only free of charge, you may not sell and/or rent the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


3rd party libraries acknowledgements:
------------------------------------------------------------

This project uses parts of the Embree library by Intel Corporation licenced under Apache Licence, version 2.0:
http://embree.github.io/
http://www.apache.org/licenses/LICENSE-2.0

------------------------------------------------------------

This project uses parts derived from the RSA Data Security, Inc. MD5 Message-Digest Algorithm

------------------------------------------------------------

This project uses parts derived from the implementation of "An Analytic Model for Full Spectral Sky-Dome Radiance"  by Lukas Hosek and Alexander Wilkie.
It is published under the following licence:

Copyright (c) 2012 - 2013, Lukas Hosek and Alexander Wilkie
All rights reserved.

Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met:

* Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution.
* None of the names of the contributors may be used to endorse or promote products derived from this software without specific prior written permission.

THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

------------------------------------------------------------

Material converter script:

Written by Martin Geupel (http://www.racoon-artworks.de)
VrayCompTex conversion provided by gover_gol (http://www.gg3dcg.ru)
   
Copyright (C) 2014 Martin Geupel, All Rights Reserved
Permission is hereby granted, free of charge, to any person obtaining a copy of this software (the "Software"), to use, copy, and/or distribute the software, subject to the following conditions:

- The above copyright notice and this permission notice shall be included in all copies of the Software.
- You may not misrepresent the name of the Original Author or the name of the Software.
- You can distribute the Software only free of charge, you may not sell and/or rent the Software.
- You may add functionality and/or modify existent functionaly if it is then clearly marked and noted in this Header.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES  OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE  LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

8883
News / New sun/sky model
« on: 2012-01-30, 02:22:37 »
I've put together a little demonstration of Corona new sun/sky model: http://vimeo.com/coronarenderer/preetham-sky

8884
Gallery / Mandelbulb
« on: 2012-01-25, 23:03:35 »
Mandelbulb fractal renders, done in Corona

8885
[Max] Resolved Bugs / Re: Corona - 3dsmax crash
« on: 2012-01-22, 00:25:35 »
I've made an experimental legacy build - install the latest intel redistributable (you will never need older) and try corona dlls from this archive: http://temp.keymaster.cz/miranda/nightly.zip with acceleration structure other than Embree.

8886
[Max] Resolved Bugs / Re: CoronaLight - Rectangle
« on: 2012-01-22, 00:23:11 »
Hi,
Can you send me the scene (with exactly these settings that cause it) to keymaster at keymaster.cz?

It looks like some minor issue, just some stray INF/NaN

8887
[Max] Resolved Bugs / Re: Corona - 3dsmax crash
« on: 2012-01-21, 14:23:29 »
Please send CoronaMax_errors.txt, if it is not empty, but I am pretty sure it is because of your old CPU. I could however make some builds which would work on older CPUs in the future.

8888
[Max] Resolved Bugs / Re: Corona - 3dsmax crash
« on: 2012-01-21, 03:31:01 »
Hi,
Q6600 unfortunately does not have newest SSE instructions, needed to run Embree (highly optimized ray casting engine from Intel integrated in Corona). It may be possible to run Corona with my old ray casting structure (which is 2-5× slower). Try setting "BVH full SAH" as the acceleration structure in Corona settings.

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