Chaos Corona Forum

Chaos Corona for 3ds Max => [Max] General Discussion => Topic started by: lightmerge on 2021-08-23, 02:49:08

Title: casutics solver is still crap
Post by: lightmerge on 2021-08-23, 02:49:08
night shots with sss equals crap!
Title: Re: casutics solver is still crap
Post by: maru on 2021-08-23, 10:13:21
night shots with sss equals crap!

Can you please explain what you mean here? Some image example would be nice. A scene showing this would be perfect.

We are also planning caustics improvements for the future versions, so if you are getting some issues, it is likely that they will be resolved.
Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-08-24, 00:31:19
no caustics 200 passes with denoiser

(https://i.ibb.co/gwLtRw8/Jesus-without-caustics.jpg)


caustics with 200 passes and denoiser

(https://i.ibb.co/NsyrzSb/Capture.png)

(https://i.ibb.co/jT3Z8yz/Capture9.png)

also your new dispersion for corona physical material with plastics and water caustics is not able to produce this beauty still

(https://i.ibb.co/4Z2BNtD/Capture99.png)

Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-08-24, 06:48:38
at least bloom and glare is working nicely! with a sexy LUT!

(https://i.ibb.co/Nt6h8Xh/Capture.png)
Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-08-24, 07:37:22
Jesus Christ the light of this world!  was fun to render walking on the water!
Title: Re: casutics solver is still crap
Post by: maru on 2021-08-24, 09:00:31
Jesus Christ the light of this world!  was fun to render walking on the water!

I bet!
Can you send me this scene?
Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-08-25, 06:48:09
version 2.0 Jesus


(https://i.ibb.co/2ssJYpy/Jesus-2.jpg)
Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-08-25, 06:49:25
scene link for maru: https://drive.google.com/file/d/1S_hrVwwRr7FjBs64l7nYR4DShXL_YXmX/view?usp=sharing
Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-08-25, 19:32:10
night shots with sss equals crap!

Can you please explain what you mean here? Some image example would be nice. A scene showing this would be perfect.

We are also planning caustics improvements for the future versions, so if you are getting some issues, it is likely that they will be resolved.


you would think Tom would have fixed the caustics by now after 3 more whole version numbers of corona render!

the same scene that you used in your own splash install screens the caustics is utterly broken it still produces crap fireflies that never go away on shiny metal surfaces curved or not and now in corona 8 daily build, the beaker glasses with water in the scene produce no caustics or dispersion like the water bottle i have pictured above even though i have turned on caustics solver and checked caustics (slow) on the material as well as having all the lights generate caustics with caustics from environment turned on too.

(https://i.ibb.co/pLKHnJ2/WTF.jpg)


scene download: https://drive.google.com/file/d/1dPkhUgpRo53CzPPbBkPgBuzsXExtKfN0/view?usp=sharing








Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-08-26, 02:17:55
maru when will the new caustics solver finally be able to solve these issues i have presented?

also here is 24k Jesus for you as peace offering :)



(https://i.ibb.co/9pRLgs4/24k-Jesus.jpg)
 
Title: Re: casutics solver is still crap
Post by: TomG on 2021-08-31, 14:54:03
"you would think Tom would have fixed the caustics by now after 3 more whole version numbers of corona render!"

I am not a developer - there's no way I can fix anything in the code, even a simple typo in a parameter name :)
Title: Re: casutics solver is still crap
Post by: Ondra on 2021-09-01, 09:37:03
I am not a developer
Not with that attitude! You just need to believe in yourself! Lightmerge already believes in you, you can do it!
Title: Re: casutics solver is still crap
Post by: TomG on 2021-09-01, 13:13:55
That's it - I am going to do it! I am going to become a coder, I used to know BASIC programming, how much harder can this be? And I am going to learn all about Light Transport and the physics and equations of it all! I am thinking by Corona 30 I should be ready to set to work on this caustics problem! Look out world... which reminds me, I can start with a "Hello world" program to get ready for it all!
Title: Re: casutics solver is still crap
Post by: pokoy on 2021-09-01, 13:32:39
If I recall correctly, on the C64 all you need to do it enable the magic switch: 'poke 53280,5' and then create a loop for sampling...
From the top of my head:

10 poke 53280,5 (that's the important part)
20 for i=0 to 100
30 print i
40 goto 20

That should do it. Also, it's really fast.

On a serious note, I'm still a bit puzzled that all the 'caustics don't work' talk is based on a picture of a golden Jesus statue in a pool.
Title: Re: casutics solver is still crap
Post by: burnin on 2021-09-01, 14:46:32
Could representation of a man walking on water in a pool kinda ask for miraculous light/caustics in places no one expects them to appear?

Have faith, for belief brings wonderful answers.

;) 
Title: Re: casutics solver is still crap
Post by: Tanakov on 2021-09-04, 15:37:37
That's it - I am going to do it! I am going to become a coder, I used to know BASIC programming, how much harder can this be? And I am going to learn all about Light Transport and the physics and equations of it all! I am thinking by Corona 30 I should be ready to set to work on this caustics problem! Look out world... which reminds me, I can start with a "Hello world" program to get ready for it all!

It took corona to get to V7 about seven years, so tom are you sure you cant join the dev team before 2044?
Title: Re: casutics solver is still crap
Post by: lightmerge on 2021-09-06, 23:18:38
i never believed in Tom or Maru or ondra ever  i just like pushing their buttons and indeed i have and you would think after losing one of your lead developers to a accident this community would have some more respect not like some edgy gaming community and now that i have rendered my god scene i have discovered that not only is your bump map broken in version 7 and version 8 of corona render as if you leave it at 1.0 default strength it produces shading glitches the caustics still is broken and does nothing to my god scene  which by the way is not even that  high poly of a scene and takes 6 hours to render on a 8 core cpu for 160 passes very unacceptable as vray is crushing you guys muahahahaha also maru failed to fix the green line shading issues glitch here in my god scene oh well maybe they will catch up to vray after version 50 of corona render :)

scene download

https://drive.google.com/file/d/1Iu4-Ggd2zoqQB9cvgV8TmOsWxsh0vf7_/view?usp=sharing


(https://i.postimg.cc/02pRXcCb/Pool-Render.jpg)