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Messages - matgom

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[C4D] General Discussion / Re: Water Puddle - help
« on: 2020-10-17, 13:43:36 »
Thanks a lot for your time and advices !! You helped me a lot.

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[C4D] General Discussion / Re: Water Puddle - help
« on: 2020-10-16, 14:09:05 »
Here is my last result. I applied a "wet material", darker and more reflective tiles on the puddle areas. I also applied a noise map on the opacity slot to get less clean surface.

Still I find the outlines too sharp, I should find a way to blur it...

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[C4D] General Discussion / Re: Water Puddle - help
« on: 2020-10-15, 21:56:24 »
Thanks for the feedback, I draw shapes as you said. It is much easier indeed.
Still I don't get the right result... Maybe I should create a "wet tile" material instead of "water" material, as Romulus did. My footprints are too bright right now ^^

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[C4D] General Discussion / Water Puddle - help
« on: 2020-10-15, 19:09:06 »
Hi,

I am trying to make a water puddle on the floor using a second material apply on top of the tile material. My water material should be transparent et reflective to get both the tile underneath and the reflections... But when I activate the refraction, the water kind of "Eat" the tile material... Does anybody knows how to solve this issue ?

Thanks a lot for your help !!

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