Recent Posts

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[C4D] General Discussion / Re: Team Renderer With Corona
« Last post by TomG on Today at 20:07:48 »
If it is purely for rendering and not for working in the DCC, the yearly render node is the best option as it is the cheapest one at $172 per year. So if you will need that rendering more than 3 months out of the year, it gives a much better pricing than paying for random months one at a time.
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[C4D] Bug Reporting / Re: CoronaSky with projection dome broken ?
« Last post by riccky on Today at 19:58:16 »
ok thanks Beanzvision
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[C4D] General Discussion / Re: Team Renderer With Corona
« Last post by GazzaMataz on Today at 19:51:10 »
So if I had a lot of rendering to do I would need to buy say a monthly licence for my other machine which is roughly £57 per month? I have a year licence on my main computer. All seems like a lot of money per month for rendering…
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[C4D] I need help! / Re: Pure Red Light
« Last post by burnin on Today at 19:18:39 »
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[C4D] I need help! / Pure Red Light
« Last post by studiobasler on Today at 18:05:23 »
Hello Forum,
short Question, can i archiv a pure red light without the inner Orange within Corona or do i have to colorize this afterwards in PS/AE for example.

Thank you for any advice.

Cheers
Christian
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The crash was caused by the 3ds Max Chamfer modifier and, according to our investigation, was not related to Corona at all.
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[C4D] I need help! / Multishader multipass masks?
« Last post by TeoRossi93 on Today at 17:00:43 »
Hey guys, is it possible to have a black/white mask for different colors in multishader material?
Like, I need a mask for the diamonds attached here, and a separate one for the emeralds.
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[Max] I need help! / Re: mapping help
« Last post by romullus on Today at 16:36:31 »
Hmm, it looks like there are some issues with this setup indeed. Corona to this day have troubles with handling complex refractive materials, so it's best to keep it simple to avoid potential issues. I made your glass and label with single material and decal should be working correctly now. You will probably need to fix your UV mapping, or masks, since there are some spillovers here and there, but i think you should be able to handle that on your own.
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[Max] Bug Reporting / Re: Corona 11 crash
« Last post by maru on Today at 16:25:01 »
Hi guys,

I have a similar issue with Corona 11.

Here is my topic.
https://forum.corona-renderer.com/index.php?topic=41611.msg219991#msg219991

On Friday I submitted my note to Chaos Help Center. I've still waiting for any response.

Adam
-----------
https://www.instagram.com/terton_rendering/
https://www.behance.net/terton
https://www.terton.pl

Can you share your ticket number? I could not find anything under your forum email address.


For Misshurika the ticket number was #226825 and the issue was related to overheating. The system stopped crashing after undervolting the CPU which lowered the CPU temperatures from 90+ to ~75C.

Please note that Corona cannot directly cause a system crash. It can cause a 3ds Max crash, but if the whole system crashes (e.g. a blue screen or restart), that would point to things like hardware or driver problems.
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[Max] I need help! / Re: I need help with creating material
« Last post by Simon11 on Today at 15:48:48 »
ok so there is another problem, my mapping randomizer is creating this weird thing like the black frame in textures, its regullar, do you know how to get rid of this ?
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