Hi! This is very difficult post for me.
BUT!
Now I must admit that you guys underestimate potential of such a great software as Cinema 4d is!
Look at all this - glitches, crashes and so on. And the speed? Where is the speed? I was so tired of it all that I had to turn to 3dsMax + Corona!
And you know what? Corona for 3dsMax works amazing! It feels like two different renderers are used.
How can it be? Is the C4d so difficult to integrate in? We all thank you for letting us be testers of a free (even for commercial use) versions, but that is enough of me personally.\
I am very disappointed.
Hi Kost4d!
Trust me when I say that we are sorry that you feel disappointed. We are certainly not underestimating C4D's potential, but the development for C4D is not very straightforward and a lot of the stuff that we are trying to implement is undocumented. This fact coupled with our aim for tight integration into C4D makes some releases less ideal than you or we would like.
When you are comparing the C4D version to the 3DS version, you have to understand that the Max version has been under development for longer than the C4D version, which means that it's fully-featured and more stable, but on the other hand it's not available for free.
Another important thing to note here is that the current releases are only daily builds, which means that bugs and instability are to be expected. See this thread for more information if you are interested about various version differences:
https://forum.corona-renderer.com/index.php?topic=16380.0Basically, using the daily build version is risky and it's only recommended for users, who want to help us make Corona better. That said, if you encountered some bug that is not reported yet, it would help us very much if you created a bug report so that we can fix it.
If you really decide to switch to 3DS, we hope you'll be willing to try the C4D version again when it's finally released.
With kind regards, the C4D team!