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Messages - Han

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31
[C4D] General Discussion / Re: Lighting
« on: 2014-09-08, 06:34:15 »
These functions are in the render settings.

32
You can see how to light the scene using HDRI. And also how to set up some materials for grass, glass and plastic.
https://www.dropbox.com/s/3jxd9szejn00t0w/LegoCar.zip?dl=0
Could be that you some of the materials used where absorption will not work. I have a more latest version because I beta tester.

33
[C4D] Resolved Feature Requests / Some of my suggestions.
« on: 2014-06-30, 09:36:42 »
I'm working on for Xpresso Asset environment.
Ideally it should work like this:
- Each channel should be visible in the viewport to adjust the position.
- In the channels should be a function of scaling images (not previews, real resizing pictures. possibilities for IBL lighting.)
- Possibility switch from Sky mode environment.

P.S I do not like solution in Vray C4D, this is not the logic of Cinema4D.
It is important that everything was decided in the logic of C4D, because it is a strong point of this program.

34
hi, Josef.
Corona has its own proxy. I think that their support will soon.

35
Update:
Render time about 20 minutes
Resolution [1950 x 1080]
improved AA
Less intensity environment, whereby it became a little more contrast.

36
Copyright scene Raphael Rau ( aka Silverwing ) https://forum.corona-renderer.com/index.php?action=profile;u=18528
I just made materials for Corona.

What was the rendertime for this?
CPU - Intel i7 3930 K.
Render time about 40 minutes
Resolution [1950 x 1080]
Render settings Path tracing + Path tracing | Max Depth 32 | Path tracing samples 10.


37
Copyright scene Raphael Rau ( aka Silverwing ) https://forum.corona-renderer.com/index.php?action=profile;u=18528
I just made materials for Corona.

38
:)

39
Another test.

40
While the design is not completed yet.
The first test. Integration Corona in C4D used when rendering all 32 GB of RAM and freezes for some time.
The same scene in 3d Max rendered very quickly and uses only 12 GB of RAM

41
[C4D] General Discussion / Re: Corona for Cinema 4D started
« on: 2014-04-04, 22:16:15 »
Good news! Run the project on kickstarter. Yes, we understand that we have to also pay for a license.

42
Gallery / Re: Snow
« on: 2014-01-12, 15:38:32 »
Why do people constantly use incorrect falloff 3d Max? The material Corona is the value of Fresnel, which works correctly with this renderer.

43
[C4D] General Discussion / Re: Corona in C4D Material editor
« on: 2013-12-05, 12:38:59 »
Looks good!
And the force be with you )

44
[C4D] General Discussion / Re: Corona for Cinema 4D started
« on: 2013-11-06, 19:01:05 »
Wow . I'm happy

45
[Max] General Discussion / Re: CoronaCamera - tweaks
« on: 2013-09-04, 14:02:45 »
Do as in Cinema 4D :)

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