Author Topic: Mask a wall and keep light and shadows  (Read 1043 times)

2020-09-16, 14:04:44

haffy

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Hi,

I want to do a "mockup" for a wall, to be able to try different wallpapers. Used to do this in PS with multiple layers. But can this be done in Corona it will save time an be better too I think.

I think like this, make a "mask" of a wall. Tell it to be transparent in render but keep shadows, reflections and light.

Is this possible?

/ Fredrik

2020-09-16, 14:23:06
Reply #1

houska

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Hi, yes this is possible with Shadowcatcher.

Check out the official tutorials for Max on our channel, most of the things will be applicable to C4D too:

2020-09-16, 15:01:09
Reply #2

haffy

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Thanks houska for that fast answer ! I have now watched the series and the "shadowcatcher illuminator" checkbox does the trick on the Corona Lights. But how to enable this on the new HDRI light? I solved it with the old way "putting a light material on the Corona Sky".
 
And can I mask the wall so I get transparency in some way?

This is how I set it up.


And this is what I get.
« Last Edit: 2020-09-16, 20:44:45 by haffy »

2020-09-18, 07:14:54
Reply #3

haffy

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