Author Topic: Ray switcher material in viewport  (Read 1609 times)

2020-04-20, 12:22:32

djstevanovic

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Is this normal behavior in viewport?

I use ray switcher a lot for walls (when i have strong color and i dont want whole image yelow for example and i put white mat in gi tab) and this is a bit annoying, when i apply normal corona mat everything showing ok, when i put rayswitcher mat that object become transparent and shows only lines. Its a bit problem when you have several rooms and all walls are transparent. Am i doing something wrong or its a bug?

Cinema 4d version 19.068, corona version 5 hotfix2


2020-04-20, 14:09:14
Reply #1

davetwo

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Looks like a bug to me - better to report it. It's the same in my viewport (r201). Haven't used rayswitch much, but don't remember it doing this last time i tried

2020-04-20, 15:19:27
Reply #2

Beanzvision

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Hi, this is a known issue that we already have tracked internally. But thank you for reporting none the less. Please post future issues to the bug thread. Thanks :)
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2020-04-20, 15:35:11
Reply #3

djstevanovic

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Thanks beanzvision for your answer..

Found workaround until you fix it, put normal corona material on object before ray swicher material it will show normal material but will render rayswitcher because its on last place :)

Djordje

2020-04-23, 12:03:34
Reply #4

Beanzvision

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Thanks beanzvision for your answer..

Found workaround until you fix it, put normal corona material on object before ray swicher material it will show normal material but will render rayswitcher because its on last place :)

Djordje

Thanks for the tip! :)
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