Hi everyone,
I have the same problem here. Description made by Marton Lente is perfect.
I have a scene with maybe around 100 proxies and this is hell to manage, it takes 10 to 30 minutes to refresh a view after a single move of an object. Visualisation method (wire, full mesh or points) is not working at all, all the scene is becoming impossible to modify...
I truly not understand how such a bug is possible...
I use this scene as a xref and its totally destroy my main scene... Production flow is now a production slow. Something easy to made (10 minutes max) need almost an hour to achieve...
My system config : C4D R19, Corona 4,windows 10 pro 64bits, Geforce RTX 2080, direct X 12.0, Nvidia pilot DCH 430.86, IntelCore i9-9900K, 64Go Ram....
Is anybody has an idea about how improve scene with lot of trees ??