Thanks for your response,
I'am using the latest daily build which is "corona-c4d-win-2017-12-21 exe" which i downloaded from the daily build index but i don't think it has anything to do with this build specifically. its been a problem since the release of alpha 5, with it being more frequent now. Basically, when i activate render region and select the area to test render, corona starts calculating the passes then the selection window just goes away. and im having to re-select a region to render again. the screen doesn't go blank or anything weird, it just doesn't render. Sometimes after a few attempts it will work and other times it just wont render at all.The files i work on are normally around 100 plus mega bites; these are mainly exterior architectural scenes, i find the problems is less prevalent in smaller files but we primarily work with larger scenes so i will need to get it resolved in order to be productive.
N.B. All renderings are offline,
no error messages when the render cancels,
c4d sometimes crashes though,
corona render time is slower than in earlier versions. Alpha 3 way faster. (we were using windows 7 at this time though so perhaps that might be a reason)
Other problems:
IR always causes C4D to crash so we don't use it.
When rendering via Corona VFB, after stopping the render and cancelling the screen, it seem as if the frame buffer is still somehow running in the background, when i go to start a new render in the frame buffer or c4d picture viewer, the dialog box pops up asking if you want to stop the rendering. (which means its still running)
Im Using windows 10.
Intel Xeon E5 v3
32 GB Ram