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Messages - HenrikH

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31
[C4D] Resolved Bugs / Re: Laubwerk plants and Corona Proxy
« on: 2018-02-02, 13:15:05 »
Hi!
It happens to me too... but not if i remove the normal tag before creating the proxy. Then it works.
I tried it with the palm tree that comes with the free kit.
But i get some weird results on the leafs but i think that has been mentioned in another thread.
Regards,
Henrik
PS. Keep up the good work!

32
[C4D] General Discussion / Re: cinema 4d distributed render
« on: 2018-01-24, 10:51:44 »
... If implementing a DR option means killing off that ability to use those shaders on slave machines, then please, please don't do it, or at least make it optional. V-Ray is great but its a major pain in the backside weeding out all the materials that don't work over DR ...

I just wanted to say that i agree in this :)
Regards,
Henrik

33
Thank you guys!
Keep up the fantastic work!

34
WOW! Material stacking... FANTASTIC! Very well done guys!! Thank you so much!

35
[C4D] General Discussion / Re: Beta Tomorrow?
« on: 2017-09-25, 11:10:41 »
Hi Nicola! I agree as well, I very much appreciate how you show where you are in the progress. Not only with this but with everything, with the road map and all your post in this forum. Thank you! The preview looks very good btw :)

36
[C4D] General Discussion / Re: Beta Tomorrow?
« on: 2017-09-17, 20:12:20 »
Wow! Looking really good!
Thanks for sharing the preview!

37
[C4D] General Discussion / Re: Stacking Materials
« on: 2017-09-17, 20:04:38 »
Just an addition to this - as the main focus right now is on finishing the interactive rendering, we didn't have time for the material stacking so far. But judging from the interest of the comunity, material stacking should be our next priority. So as soon as we push out IR in a stable state, we will start implementing it and it shouldn't take anywhere as long as it took us to implement the IR.

Sounds great!
And by the way, i'm very impressed with what you have accomplished so far! Good job!!

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