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[Max] I need help! / Re: How do I reduce the strength of secondary bounces (color bleed) globally?
« on: 2019-01-18, 16:38:26 »
Sure.
Here you go.
Here you go.
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Yes Logitech is super expensive. And it has uncanny "feature" of stopping functioning eventually, I used to replace Performance MX every six months once...
All of them??
That's a bit too much.
😂 😂 😂 😂
In fact, we want to attempt (cannot promise anything) most of the features mentioned here in v4.
Thanks for answering Ondra. Looking forward to the new release then. It would be a major thing if all those features would get implemented.
cpus being dead
Of course everyone will say yes to the question "do you want to render faster?"
But how fast can Corona get by just improving the code? I can't imagine the difference being significant to match a GPU render engine and a couple of GPUs.
I'd think Corona is at the mercy of CPU development, and I think the user base knows this and it's ok with it.
And I'd say the same with RAM. Get more RAM if you need it.
But we can't get a better BRDF elsewhere and plug it in to Corona.
Pretty sure siger has a brdf shader as dub at did some tests with it