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Messages - m4drid

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I think it's a bug in the time offset of the step effect

2
I'm sorry that I don't have permission to share the screen with you, but I can send you a test project, thank you

3
I'm using the latest version of C4D 2023.2.1, and the latest version of corona Daily Build
Is the use of bend deformers + step time offset, and added thickness

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[C4D] Daily Builds / Interactive rendering is not visible!
« on: 2023-06-11, 11:50:31 »
I found that when using clone + step effect, interactive rendering it can not be seen, but the final rendering can be, I know this is a bug, interactive rendering does not support step effect

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[C4D] I need help! / Re: Questions about the Chaos Licence!
« on: 2023-06-10, 07:17:09 »
thanks

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[C4D] I need help! / Questions about the Chaos Licence!
« on: 2023-06-09, 18:37:55 »
Every time I update corona my licence is not recognised, that is, when I open the licence server, it always says that no available licence is recognised. I have to uninstall the new version of chaos license and install the old version (e.g. 5.5.5) before the license can be recognized

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[C4D] General Discussion / Re: Render animation flicker!
« on: 2022-11-09, 07:49:34 »
Render animation flicker!
Render is set in the attachment
UHD cache animation is enabled (flicker-free),But it's still like this!!!
I wasted six hours
I noticed that Your UHD Precomputation is set to Calculate from scratch even though you have the ANIMATION FLICKER FREE set. So, you will definitely get flickering cos Corona is calculating from scratch for every new frame. Try saving a UHD Cache File to a place where you can then reference it and set it to LOAD FROM FILE & APPEND (DISCARD). Recently worked on a project and there was no Flickering.

I solved the flicker problem using 4k cache~~  but , Does UHD cache need to cache all frame rates, or just one frame

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[C4D] General Discussion / Render animation flicker!
« on: 2022-11-03, 13:00:45 »
Render animation flicker!
Render is set in the attachment
UHD cache animation is enabled (flicker-free),But it's still like this!!!
I wasted six hours

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[C4D] I need help! / Re: corona vdb Boundary box exception
« on: 2022-06-07, 12:16:15 »
Hi there, are you able to share a test scene with us for investigation? I tried to recreate this but was not able to. If so, please use the link in my signature below. Thanks in advance.

I knew that moving VDB up would solve the problem, but I didn't want to, I wanted it to be where I wanted it to be 
I have attached the test scenario file
https://drive.google.com/file/d/1oB1hAJMszGkU4qS5xQ8kIp35gWYhDC2Q/view?usp=sharing

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[C4D] I need help! / Re: corona vdb Boundary box exception
« on: 2022-06-07, 11:34:15 »
Hi, which version of Corona are you using?
corona v8

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[C4D] I need help! / Re: corona vdb Boundary box exception
« on: 2022-06-07, 11:33:27 »
corona v8

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[C4D] I need help! / corona vdb Boundary box exception
« on: 2022-06-07, 07:47:16 »
There is a bug when the vdb is close to the object, as shown in the figure, this problem does not occur in the octane renderer

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Have you tried raising it slightly so it doesn't intersect? ;)
Raising it solves the problem, but I want to lower it! Put it in a better position

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In C4D, the boundary box is generated where the VDB contacts the water surface. How to solve this problem!!!!
as shown in the figure

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