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[C4D] General Discussion / Re: displacement in layered material
« on: 2020-09-03, 10:33:01 »
Oh, you are right, beanzvision, thanks for telling!
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sounds very good!Yes it was, in the daily build from today. At least the part where the viewport freezes when switching from one view to another (prespective to top view for example). It still freezes for a while when i copy a proxy but i can live with that... for a while :) I think they did write something about doing something about that in the future, but i'm not sure if I understood it right, so don't take my word for it.
Is that intentionally fixed?
I did not find any hint in the latest changelog so it might be pure coincidence. ;-)
It might be useful for me. Because shared shaders do not come up in Cinema4Ds Texture Manager (but I think you guys already know this).
Regarding your problem: There is the hidden option in Cinema4D to drag materials holding "alt" into the content browser. In doing so the content browser refers to the original path of the textures and does not create the "tex" folder. Maybe this could help you somehow?