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Topics - crazybum2

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[C4D] I need help! / Convert Chaos Scatter to objects
« on: 2022-06-08, 17:22:03 »
Hi there,

My question is in the subject : how to convert Chaos Scatter to an object/multiple objects that I can modify ??

Example : Scatter dispatches my vertical joineries but some of them have to be taller to follow the glass. Once converted into an object, I can do it manually. (see image)

I used to do it with mograph and that was very usefull but it seems I can't do that from chaos scatter. Any ideas ??

To my dear Corona staff : If it's not possible yest, maybe it could become a new feature for next version ? I don't know for other users but I used that really often (and I became addict to chaos scatter, i don't want to use mograph anymore ! :) ...)

Thanks everybody, have a nice day !
Quentin.

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Dear users,
I have a problem with my new machine and i don't think it comes from Corona software but maybe you will be abble to help me.

Scene parsing duration is ten to twenty times longer than with my older machine.

So my question is : what is exactly happened in the scene parsing ? Is it something in relation with texture loading ? What exactly can slow the scene parsing ?

Config info about my new machine (way bigger than the older one) :
 AMD ryzen threadripper 3960X, 256GB ram, windows 10 64bits, Geforce RTX3080, C4D R19, Corona 6 HF1.
As my older machine, C4D Scene is on sata hardrive, C drive is a SSD and Texture database on a another SSD.
The only difference is : my older machine use SSD M2 but the new one use "simple" SSD.

Just another precision : I tried with R23 demo and have the same problem. Also, loading scene is abnormally long (that's why I think about a problem with the textures loading)

Thanks a lot if you have any suggestions about the scene parsing process, I feel so disapointed to have a Lamborghini and use it as an old Ford T ...

Best regards to all and have fun with the incredible corona renderer !!

PS : sorry for english mistake...

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[C4D] I need help! / skin material problem
« on: 2021-01-22, 11:08:41 »
Hi there,
I try to use skin material on a full body mesh from DAZ3D OBJ export.
To make the shader, I used this tutorial :

My problem is the shader or/and the texture doesn't match and "borders" are visible as in screen shot linked.

Do you have any idea about that ?

Thanks a lot to those who can help me !
Best regards !

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Dear users and Corona team,

I have just purchased last week Corona 4 after one month of trial with Corona 3 and a new problem appears.

Problem : proxies seems to doesn't support a single object with more than one texture on it. In this case, proxies still totally white, I don't understand, all was working with corona 3.

I am working on a client project for monday with lot of vegetation but all the trees and flowers are just ...white... No textures at all.

Is anybody have the same problem or an idea about this case ?

Thanks !

CrazyBum.

PS more info : I am running on PC windows 10, Cinema 4D R19, Corona 4 and huge coffe mugs...

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