Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - koubankeo

Pages: [1] 2 3 ... 8
1
[C4D] I need help! / Re: background
« on: 2022-09-07, 14:04:39 »
Thanks guys, both options work fine. Konichowaa, your solution is better, I can see directly in the viewport and I can control the rotation in one place.

2
[C4D] I need help! / background
« on: 2022-09-07, 09:36:37 »
Hi, I need some help.

I have corona sky+sun, I want to use hdri map as visible background, reflection and refraction. When i activate bloom and glare i get beautiful colored stars :-D And on one spot of the floor I even have NaN?

Am I doing something wrong? Is this an old technique? I'm using the latest daily build ( 9 daily Aug 30 2022) Cinema R21

3
[C4D] Feature Requests / Re: Zoom steps corona VFB
« on: 2022-05-03, 15:44:10 »
+1

4
[C4D] Bug Reporting / NaN
« on: 2021-12-22, 08:43:04 »
After some time I decided to try version 8.

But the first thing that is important for me is if the NaN bug is solved. Unfortunately, it is not. Every time there is a sky object in a complex scene with light material for seen, reflection and refraction...

5
[C4D] Bug Reporting / distance shader
« on: 2021-09-13, 12:36:39 »
Distance shader setting according to this tutorial does not work in IR render. Cloned objects are only visible in instance mode

https://help.c4d.corona-renderer.com/support/solutions/articles/12000073516-how-to-use-the-corona-distance-shader-

6
[C4D] Bug Reporting / Re: reflection overrides
« on: 2021-06-23, 07:26:29 »
no response?

7
[C4D] Bug Reporting / missing materials, whole objects
« on: 2021-06-22, 20:59:59 »
Version: 7.0 rc 1

I have several problems in IR render. Sometimes the material disappears from the object and is only white in the IR, other times the whole object disappears. Even restarting IR doesn't help, but I have to reload the material. Also the render instances display badly, I'm using surfacespread 2. Multiinstances are of course unusable in larger scenes, this will crash C4D completely!

Does anyone else have these problems?

Thanks

8
[C4D] Bug Reporting / reflection overrides
« on: 2021-06-08, 10:23:00 »
scene environment/reflection overrides/ frontal mapping not working

9
[C4D] Bug Reporting / wood shader bumb
« on: 2021-04-13, 18:04:09 »
The wood shader in the bumb channel is not working. This applies to both physical and legacy material.

10
[C4D] I need help! / Re: UVW randomizer
« on: 2020-10-28, 13:54:01 »
without corona bitmap shader works fine

11
[C4D] I need help! / Re: UVW randomizer
« on: 2020-10-28, 13:50:17 »
here is my setup, cubic mapping, uvw shader doesn't work

12
[C4D] I need help! / UVW randomizer
« on: 2020-10-28, 12:57:05 »
UVW randomizer shader doesn't work with corona bitmap shader when cubic projection is used?

Thanks

14
[C4D] I need help! / viewport preview
« on: 2020-08-28, 13:44:48 »
If I set the viewport preview size in material larger than 1024x1024, moving in the scene is very slow. Is it just happening to me?

Corona Renderer 6 for Cinema 4D final

thanks

15
[C4D] Bug Reporting / Re: motion blur
« on: 2020-08-24, 16:05:08 »
This bug causes a plain effector. So far, I haven't been able to reproduce it in a simpler scene. But if I turn off this effector, everything is fine.

Pages: [1] 2 3 ... 8