Chaos Corona Forum

Chaos Corona for Cinema 4D => [C4D] Feature Requests => Topic started by: Cinemike on 2022-05-05, 20:38:47

Title: Curvature Shader Node: Mask Outports
Post by: Cinemike on 2022-05-05, 20:38:47
When I re-watched the Version 8 webinar, I remembered a suggestion I already made in "Daily Builds". In the Curvature shader presentation it pretty much boilt down to "and this shader is used as a mask for ...".

So here's my request again: Add two outports that provide us with a mask for concave and one for convex. It saves us from having to change the colors to black and white. Keep the original output, of course, it is useful in some cases. But the masks are needed a lot more often.
Title: Re: Curvature Shader Node: Mask Outports
Post by: Stefan-L on 2022-05-10, 13:48:10
+1
Title: Re: Curvature Shader Node: Mask Outports
Post by: Beanzvision on 2022-05-10, 14:04:26
Noted!
(Internal ID=895383305)
Title: Re: Curvature Shader Node: Mask Outports
Post by: Cinemike on 2022-05-10, 16:17:26
Appreciated!