This happens using 2.5 displacement, and only at distinct views, right? Would be cool if you would send the scene (the object causing it + view where it crashes) to support. Especially George will be happy to get his hands on it.Good Luck
Quote from: Frood on 2020-12-03, 08:10:44This happens using 2.5 displacement, and only at distinct views, right? Would be cool if you would send the scene (the object causing it + view where it crashes) to support. Especially George will be happy to get his hands on it.Good LuckExactly!I'm sending a small scene.If you don't touch the view and click on IR, the RAM consumption goes through the roof.If you move away from the object, the RAM stays fine.