Well...Maybe I was a bit drunked...or not-- :D
Reads more like you are right now though.
..With my "shit Dell" Precison M4700 and Quadro K2000M..
This is subjective anecdote, it doesn't say anything how your system ABC compares to other XYZ systems. It has no value outside of the fact that you're satisfied with it. Some people are perfectly satisfied with old Pentium 4 (like my Grandmother), but.. ?
That's a good laptop though. I didn't say anything about Dell laptops, I use one as well. But about the cost and quality of branded workstation compared to custom build.
Without the "CAD card " like the Quadro...Than you have a chance to lubricate on your hair...if you want modeling !
This is not true at all. Based on current (non-synthetic) benchmarks in 3dsMax 2014+ and various CAD software (for example those done by Dimitris Tolios), there is no performance benefit from pro cards outside of improved anti-aliasing which is a drive feature.
The viewport engines of these softwares are far too primitive to use the resources well, are bottlenecked by CPU and in reality make almost no difference to whatever GPU you are currently using. My GTX770 has the same performance as my laptop integrated Intel 4000!
Previously, in former ( OpenGL) based viewports of Max <2011, there were special "performance drivers" provided that improved performance compared to regular mainstream gaming cards. That no longer applies, there are no specialized drivers anymore and DX-11 based viewport of 3dsMax and Maya 2014+ benefit no better from pro-cards than they do from consumer cards.
Unless you require following features I previously named (native 14bit 3DLut support, Double floating point precision, Higher amount of on-board memory), none of which improve viewport performance, then you're simply wasting your money.
There is no objective improvement in viewport speed navigation (and thus modeling).
This is again your subjective opinion, not based on actual data.
Here is sample benchmark from Maya2013 using the new Viewport 2.0 which is based on Direct-X 11 rendering, very similar to 3dsMax 2013+. I would also like to state, that Maya Viewport 2.0 is far better than 3dsMax's Nitrous, so the performance in 3dsMax doesn't scale with GPU's power much at all. 3dsMax doesn't care if you have 750Ti or 780Ti. It just doesn't.
As you can see, super cheap GTX750Ti beats expensive K4000 Quadro..... so ?
Here is full article:
http://pcfoo.com/specviewperf-12-gpu-scores/(hint: Quadro and other pro-cards
always loose)
. The hardwear is ONLy ONE thing... The base is the programing..Like here. Like in the Corona
I have no idea what you're trying to say in half of your post... but most of it doesn't have anything to do with this topic ;- )