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[Max] Resolved Bugs / Displacement adaptivity cut-off issue
« on: 2022-08-08, 16:19:51 »
3ds Max 2023.1 Corona 9 Aug 2 build
It looks like in certain situations Corona is culling adaptive displacement subdivision way to soon behind the view frustum. I was able partially fix it by adding unreasonable amount of subdivision, or by setting displacement bias towards positive direction, but that's not always viable solution.
It looks like in certain situations Corona is culling adaptive displacement subdivision way to soon behind the view frustum. I was able partially fix it by adding unreasonable amount of subdivision, or by setting displacement bias towards positive direction, but that's not always viable solution.