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[Max] I need help! / Re: Problem when importing 32 bit .exr into PS from CIE/VFB
« on: 2019-01-13, 13:25:02 »
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I am experiencing the issue described at the outset of this thread, whereby an HDR map is being flipped horizontally in all viewports and at render time. My only solution thus far has been to invert the tiling on the U axis, which of course solves the problem, but why is this happening in the first place?