Chaos Corona for Cinema 4D > [C4D] General Discussion

Scatter + Multi Shader

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Mac_Mac:
Hi there,
I noticed a problem when I'm using scatter and multi shader for color change of the cloned objects.
When camera clipping is ON, colors of the objects are changing every single frame. I'v tested it with all Multi Shader modes.
Cheers!

Beanzvision:
Interesting. Would you be able to share this test scene as well?

Cinemike:
My guess: Scatter does not scale the instances out of sight to 0, but actually deletes them. Therefore, the index of the instances is in constant motion and that is why as soon as it changes, the random color distribution changes.
I could only avoid the "jumping colors" by using a Cloner and an LOD object, because my "patented use the variation shader in Object name mode" even failed here ;)

Mac_Mac:
Please check this one.

Cinemike:
Just out of curiosity I've attached a Mograph solution. While it is working fine in the viewport, the "Use Camera Clip In Render" in the LOD object does not seem to work with Corona IR (no idea if in a final render it would have been used). Should I report this as a bug additionally?

PS
I put a mirror in the scene, it's almost like a spy cam, hope I did not violate the privacy of the instances. The "clipped" objects are just rendered in the IR, in a final render they are gone.

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