Author Topic: VDB Volume grid refraction bug?  (Read 2722 times)

2021-08-11, 09:59:10

spewdog

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Note* I tried to send through Contact Us first but it wouldn't work for some reason.

Hi all,

I'm trying to render a vdb volume grid through a refractive material and it's not working as expected, is this a bug or a limitation?

The attached image shows the issue. My set up is simply a vdb grid in the middle of a box with the default Corona Water material (with some volumetric colour).

Corona 7 with 3ds Max 2017.

Cheers,
Stu

2021-08-13, 16:32:12
Reply #1

maru

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This is interesting. We will look into this.
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2021-08-16, 17:34:31
Reply #2

maru

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Reproduced and logged. Unfortunately I do not have any workaround for this.
Can you explain what is the use case for such a setup? Underwater explosion?

(Report ID=CRMAX-898)
Marcin Miodek | chaos-corona.com
3D Support Team Lead - Corona | contact us

2021-08-18, 12:48:25
Reply #3

spewdog

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Cheers Maru!

All good, I was just curious if it were a bug or limitation, I was experimenting and found it so thought I'd check. Yeah underwater explosion, but also an alternative foam renderer.

2021-11-16, 14:04:27
Reply #4

ArnaudL

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A possible use case for this would be mist fields over water, currently struggling with this same bug as well.

2023-02-17, 10:35:11
Reply #5

NazarVitkovskyi

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Moved over to Wrike
(Internal ID=1017692963)