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[C4D] Bug Reporting / Re: Corona 10 very low render performance
« on: 2023-07-28, 13:26:31 »
... for a more complex archviz scene (not IR) it means a difference of 500-600 Rays/sample in 9.1 compared to around 2000 Rays/sample in 10.0
which of course results in a rise in rendertime by at least 400%.
I also found the CPU having some sudden breaks in render power. this also happens with 9.1 thou.
Furthermore I saw that a certain material with some displacement caused 10.0 to even have much higher Rays/sample. I will try to find that material again and send a test scene.
My colleague runs the same system. just not watercooled but with a noctua fan, and he's having the same issues. If that might help to find the mistake.
which of course results in a rise in rendertime by at least 400%.
I also found the CPU having some sudden breaks in render power. this also happens with 9.1 thou.
Furthermore I saw that a certain material with some displacement caused 10.0 to even have much higher Rays/sample. I will try to find that material again and send a test scene.
My colleague runs the same system. just not watercooled but with a noctua fan, and he's having the same issues. If that might help to find the mistake.