Author Topic: Daily builds - can't control exposure in real time  (Read 2771 times)

2015-02-20, 13:28:09

twoheads

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Maybe I'm doing something wrong but is this normal that I can't control exposure in real time during rendering as I did in 7.2?

2015-02-20, 20:54:47
Reply #1

twoheads

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I should be more precise. I don't know if it's a bug inside pre 1.0 version but I can't control exposure manually during rendering as I used to in 7.2. Do you have the same problem?

2015-02-20, 21:04:31
Reply #2

pokoy

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So is this in a daily build? Do you have a CameraMod applied to your camera? This will lock the VFB controls, also, if you enable color mapping in the CameraMod, you won't be able to control it from the VFB anymore.

2015-02-20, 21:18:32
Reply #3

twoheads

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Thank You Pokoy for your reply.

Yes it is a daily build and yes I do have camera mod applied...Now I know it locks VFB (why is that BTW?) But now  I control exposure using interactive rendering, seems like good solution for now.


2015-02-20, 21:26:08
Reply #4

pokoy

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If you think it's a bug (or undesired behavior) the best would be to create a thread in the bug reports section or submit a bug in the mantis bug tracker.

2015-02-20, 21:41:06
Reply #5

twoheads

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I would say little inconvenience rather than bug, but I think it would be nice to have ability to control exposure as it is possible in 7.2. Ill ask developers directly if it's permanent or not.

thank You :)