Here is my quick test scene,
I ended up trying to use GI/AA at 64, and put light subdiv at 12 (or maybe it was 16). In the same amount of passes as before, result is way better! but also takes quite a long time. I stopped it just before the 2h mark as you can see.
Also my machine is running at 4.6 ghz (quad core), but windows sees it as a 4.52 and corona still as a 4.0. Anyway, as you can see it's still quite noisy in the darker areas.
I was under the impression that most of the time, light portals actually generate more noise? at the benefit of pushing light in a bit.. I don't have a brightness or albedo problem, just GI noise.