Chaos Corona for 3ds Max > [Max] Resolved Bugs

reflection artifacts behind refracted glass

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I had a similar problem here:,5375.msg36697.html#msg36697

If I recall correctly the only way to fix that problem was to use the "thin" option (as stated in this thread also).

I really hope this will get fixed as well...

Yes, it is another instance of the bug maru linked. Unfortunately currently there is no 100% solution. We will have to wait for a future rewrite that will solve it.

hey guys - 9 years later - this hasnt been solved?

This specific case should be resolved, at least when using the Corona Physical Material, which is the default since a few versions.
There are still some cases where "dark highlights" may appear when using non-physical effects, see:


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