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Topic: Baby room (Read 26188 times)
2013-04-04, 13:55:51
Reply #15
Ludvik Koutny
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Posts: 2557
Just another user
Re: Baby room
If you could post your settings, maybe something can be done about DoF convergence :)
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2013-04-04, 13:59:08
Reply #16
cecofuli
Active Users
Posts: 1577
Re: Baby room
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2013-04-04, 14:01:01
Reply #17
Ondra
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Posts: 9048
Turning coffee to features since 2009
Re: Baby room
btw by setting internal res. to 1 you'll cut the memory usage to 25%, but you won't get antialiased highlights...
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Rendering is magic.
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How to get minidumps for crashed/frozen 3ds Max
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2013-04-04, 14:02:55
Reply #18
cecofuli
Active Users
Posts: 1577
Re: Baby room
Maybe for my heavy external project, highlights are not so important ;-) Good to know.
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2013-04-04, 14:03:52
Reply #19
Ludvik Koutny
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Posts: 2557
Just another user
Re: Baby room
About that DoF. Try to set PT samples to 4, and random sampler in debug settings to 5D High-D + PRNG. That should get you faster DoF. Also you might not need that high positional sensitivity for HDcache... even 30 is quite enough ;)
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2013-04-04, 14:04:51
Reply #20
cecofuli
Active Users
Posts: 1577
Re: Baby room
Ok, I'll try in my next project ;-)
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2013-04-04, 14:07:08
Reply #21
Polymax
Active Users
Posts: 830
CG Generalist
Re: Baby room
Caustic in vray very approximated because it is calculated by LightCache. Here are a few different algorithm, which allows you to get a much better caustic and even from light sources.
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2013-04-04, 14:09:40
Reply #22
cecofuli
Active Users
Posts: 1577
Re: Baby room
You can obtain a very detailed caustics in VRay ;-)
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2013-04-04, 14:11:21
Reply #23
Ludvik Koutny
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Posts: 2557
Just another user
Re: Baby room
I too do not think that Corona has better caustics solution than Vray at the moment :)
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2013-04-04, 14:20:27
Reply #24
Polymax
Active Users
Posts: 830
CG Generalist
Re: Baby room
I'm not talking about the caustics by photons;). Or it's GI caustic?
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2013-04-04, 14:22:39
Reply #25
cecofuli
Active Users
Posts: 1577
Re: Baby room
These are a progressive caustics, not GI caustics.
LINK
About GI caustics, yes, never used in VRay! A lot of fireflies and nothing more.
«
Last Edit: 2013-04-04, 14:24:23 by cecofuli
»
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2013-04-04, 14:39:16
Reply #26
Ondra
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Posts: 9048
Turning coffee to features since 2009
Re: Baby room
Since the glass is black I am guess light tracing, or very naive photon mapping? Corona has that too :D
http://corona-renderer.com/img/gallery/full/zipper-caustics.jpg
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How to get minidumps for crashed/frozen 3ds Max
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2013-04-04, 14:41:06
Reply #27
cecofuli
Active Users
Posts: 1577
Re: Baby room
Keymaster, I don't know. In my ol dthread (in my forum) you can download a videotutorial
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2013-04-04, 17:56:20
Reply #28
maru
Corona Team
Active Users
Posts: 12758
Marcin
Re: Baby room
About render settings. Setting a higher lights samples multiplier could speed things up? Yes? No?
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chaos-corona.com
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2013-04-04, 18:06:45
Reply #29
Ondra
Administrator
Active Users
Posts: 9048
Turning coffee to features since 2009
Re: Baby room
Quote from: maru on 2013-04-04, 17:56:20
About render settings. Setting a higher lights samples multiplier could speed things up? Yes? No?
maybe ;)
(if there are no portals involved)
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How to get minidumps for crashed/frozen 3ds Max
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Chaos Corona Forum
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Baby room