Author Topic: Multiple Reflection channels?  (Read 1928 times)

2015-02-23, 18:38:56

Shawn Astrom

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What is the easiest way to add in a 2nd or 3rd specular or (clear coat layer) in C4D?

Currently I am just making a copy of my model and displacing it just a small amount and creating a no-refractive material for it...

Just wandering if there is an easier way at the moment? Are there plans to implement multiple reflection channels or material stacking / blending?

Thanks everyone!!

- Shawn

2015-02-24, 08:14:00
Reply #1

mp5gosu

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I'm pretty sure, when development for Corona4D continues, BlendMaterials will get introduced. In the current Alpha 1.2, there's no way of combining materials.