Author Topic: Сorona Renderer Tweaker  (Read 141000 times)

2015-02-04, 19:08:28
Reply #15

cecofuli

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headoff, can you told us how to create a macro for to show VFB? I would like to add it a simple shortcut =)
Thanks!

2015-02-04, 20:01:29
Reply #16

Stanislav_But

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headoff, can you told us how to create a macro for to show VFB? I would like to add it a simple shortcut =)
Thanks!

Hi cecofuli
Do you mean that?

Code: [Select]
macroScript show_CoronaVFB
category:"Corona Renderer"
buttontext:"CoronaVFB" 

(CoronaRenderer.CoronaFp.showVfb true)

if Yes then it is in attachment

2015-02-04, 21:52:32
Reply #17

cecofuli

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2015-02-05, 16:49:49
Reply #19

Fibonacci

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Hello,

This is a correct script, appreciated !

Is there any chance to implementing the Corona Lights Tweeker or Lister...or something simillar? for the light rig that should be helpfull...
Holy Corona : the materials is the clue.

2015-02-06, 00:35:49
Reply #20

3dwannab

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do NOT use that for setting BRDF. It will be removed in next version after 1.0. If you must, there is hidden, but maxscript-accessible BRDF setting
Just out of curiosity what types of BRDFs will there be when Corona get officially released? Can't see any mention of this anywhere.

Ashikhmin-shirley (Legacy) is remaining and GGX is getting removed. Am I right? So, should I create all new materials with the box unchecked so they use GGX or vise versa. Thanks.

2015-02-06, 09:02:11
Reply #21

Stanislav_But

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do NOT use that for setting BRDF. It will be removed in next version after 1.0. If you must, there is hidden, but maxscript-accessible BRDF setting
Just out of curiosity what types of BRDFs will there be when Corona get officially released? Can't see any mention of this anywhere.

Ashikhmin-shirley (Legacy) is remaining and GGX is getting removed. Am I right? So, should I create all new materials with the box unchecked so they use GGX or vise versa. Thanks.

Hi 3dwannab
Will be GGX. All new materials create with the box unchecked.

2015-02-06, 09:05:24
Reply #22

Stanislav_But

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Hello,

This is a correct script, appreciated !

Is there any chance to implementing the Corona Lights Tweeker or Lister...or something simillar? for the light rig that should be helpfull...

Hi Fibonacci
I'll try to add it but maybe later
Now I can just add button to use Excimer's LightLister script if he will allow

2015-02-06, 15:09:45
Reply #23

3dwannab

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Hi 3dwannab
Will be GGX. All new materials create with the box unchecked.
Thanks, just checking if there are any plans on others too :)

2015-02-16, 08:32:22
Reply #24

ecximer

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<russian offtop>при использовании чужого кода в своём, необходимо указывать, чей это код!</russian offtop>
sorry for my english

2015-02-16, 12:32:01
Reply #25

Stanislav_But

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<russian offtop>при использовании чужого кода в своём, необходимо указывать, чей это код!</russian offtop>

Oh. I,m sorry(
I have removed all what can look as your code
You can inspect it
Quote
spinner gamma "Gamma:" width:80 range:[1.0,2.2,2.2] type:#float align:#right
      tooltip:"*works with CoronaVFB only"
      on gamma changed val do
         (renderers.current.colormap_additionalGamma = gamma.value-2.2 )

2015-02-26, 10:40:39
Reply #26

rhonell

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can i use this for the corona 1.0 commercial version?thanks...

2015-03-01, 02:01:26
Reply #27

Stanislav_But

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can i use this for the corona 1.0 commercial version?thanks...

Yep
Version for daily build works fine with Corona Renderer v1.xx.xx
A little later will shared update with a some improve

2015-03-01, 08:46:26
Reply #28

nehale

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Can we also get a renderstamp tickbox
I had a girlfriend once.....her name was Vray

2015-03-01, 17:37:30
Reply #29

Stanislav_But

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